Version History
Release Notes iOS/Android Mobile Version
1.3 October 2023
-
Bug Fixes
- Support for serving data without WiFi – internal IP address to serve data to another app on the same End User Android Device (Sere data to a game engine app or to ATAK app or another mapping app)
- 3D & Game Engine Support
- Serving OGC 3DTILES (3D Buildings, 3D Point Clouds, 3D Features) for Cesium and Cesium Game Engines (from zip archive or 3TZ archive)
- Serving Raster map tiles as OSGEO TMS-Tile Map Service with tileset.xml for Cesium Game Engine Compatibility (from MBTILES and GPKG)Serving Quantized Mesh Terrain Tiles for Cesium and Cesium Game Engine (from MBTILES)
1.2 July 2023 -Android
- Geopackage Vector Features as Dynamic PNG Raster Tiles with symbology/styling
- GeoPackage Vector Features as OGC API Features searchable/Querable endpoint and return GeoJSON
- Vector Tiles to Raster Tiles (and hybrid satellite and topo-terrain and other compositing multiple layers) Rendering of a BBOX and Min/Max Zoom Range
- 3D Map View with 3D Terrain and 3D Buildings (3DTILES and GLB 3D Models and 3D Geospatial data from KML, CZML, GeoJSON)
- Fixes for /atak and tile.xml endpoint for integration with iTAK, ATAK, WINTAK, MCH and other apps
- Serve map catalogs (JSON) with catalog builder for 2D Map and 3D Map
- Updates to Discover webpage
1.1 December 2021 -Android
Bug Fixes and Updates
Latest Android support
Fix URL’s with .mbtiles and .gpkg
Fixes to WMTS URL
New Features:
More details of metadata table in Tile Details
TileJSON is clickable and sharable
New XML URL for ATAK/WINTAK app compatibility
Many improvements and updates to /map endpoint
New data_distribution endpoint for downloading full files
New COG support for serving Cloud Optimized GeoTIFF Raster Imagery
1.0 November 2019 Initial Release iOS and Android
Initial Full-featured release